Exploring Fallout, the Gaming World’s Most Unexpected Television Success

The Fallout TV show has come back to Prime Video, and it's fair to say that fans were delightfully shocked by the excellence of its initial run. By portraying the retro-futuristic, post-apocalyptic United States through the perspectives of three separate characters, it effectively portrayed various facets of the player's journey.

We followed Lucy the vault dweller, attempting to do the right thing and learning that the ruined world made that incredibly hard; Max, the Brotherhood of Steel new recruit, who begins to question his cult's authority and unleashes significant chaos in powered exoskeleton; and Walton Goggins's character, a standout performance who has long since lost any moral compass out in the contaminated badlands.

Setting the Stage for a New Chapter

The debut season's conclusion unveiled key information about those responsible for the global annihilation that trapped a group of people in bomb-proof bunkers for hundreds of years. It also posed several enigmas unresolved for the second season – and, this time, expectations are significantly higher.

“We’ll take ‘not terrible’ – we should print that on merchandise,” says one of the series creators.

“Heading into the first season, everyone’s like, ‘Just get it right’,” comments the game director. “We’re over the moon with the feedback to the show, so now people are coming in with more eagerness and altered expectations.”

A New Vegas Vibe for the Next Installment

The second season is set in the neon-lit city, the backdrop of the beloved game Fallout: New Vegas, which is widely regarded for having the sharpest dialogue and characters in the series, despite the fact that it was somewhat buggy at launch.

“It has a arid atmosphere, a Southwestern essence, that’s so essential to that game,” says Nolan. “That parched, blasted-out Route 66 feeling of the game is so much enjoyable to incorporate into the show.”

In the series narrative, a long time has elapsed since the events of the New Vegas game by the time the protagonists arrive there. However, the creators hint that it acknowledges the fan's adventure.

The Importance of Physical Sets

The Fallout TV series is notable for its tactile feel – its production team prioritized authentic items and locations were constructed, echoing the improvised nature of the settlements in the games.

“As a sci-fi fan, so many shows I watch, I’m aware that they’re all filmed against a digital backdrop,” says another of the showrunners. “The whole point of an adaptation, especially of a video game, is to appear as if it’s authentic.”

Indeed, pretty much every element you see on-screen is real, even the infamously terrifying mutated beasts known as Deathclaws. In the show, they are portrayed by puppets, and were reportedly quite terrifying up close.

Made by Fans, for Fans

The Fallout series works because it is crafted by accomplished storytellers who are also dedicated players, with the help of the original creators behind the franchise. This shared passion for the universe is clear in the finished show.

The second season is debuting on a episode-by-episode basis rather than as a binge-able batch, representing a shift from the previous season. This approach will allow for a new audience reaction, a dynamic the team themselves are excited to observe.

“It has more depth, it’s larger in scale, it’s wittier, it has a lot of revelations,” teases the game director. “I’m looking forward to seeing what people think.”

Joanne Lara
Joanne Lara

Maya is a seasoned gaming journalist with over a decade of experience covering the UK gaming scene, specializing in indie game reviews and industry analysis.